


Done right, there will be a 2-3 week gap between when you are D-Turret-capable and Pring-capable. Disruptor, the best turret tech before prings, requires Lab-20. This requires on base have Lab-16 to research Photon. The Dread is in turn protected by one of your Prings, so make sure you have one more set of prings than you need for base defense. If you have 4 long-distance trade routes, then a Dread is usually enough to protect them. My Base Defense Guide talks about how a Base’s defenses protect the base. Disband lessor turrets because AE’s mechanics dings you for their obsolence.

Astroids have seven more slots in Slot-3/4 than they do in Slot-2/5, and 21 more than Slot 1. In Slot-2/5, Rocky astros have six fewer slots than Slot-3/4. Rocky Planets and Moons have four more available area than any other Metal-4 astro. I would suggest when you are maxed out that you spend a month’s subscription and spend that month building all those advanced structures. You are capped at the amount of space available due to the advanced structure limit.
#ASTRO EMPIRES DISTANCE CALCULATOR FREE#
If you are a Free player, focus on Rocky only. Plant on Rocky Planet or Moon, or Asteroids in Slots 3 or 4 Where before they gave us a few options, the rebalance narrowed it down considerably: Astro Selection Recommendation I wrote a program that analized all of the astro types by calculating the remaining area slot after adding Urban Structures and the most useful natural energy plant (Solar or Gas) for that slot. They increased the metal of all astros by one, as well as base gas and bonuses. They shifted the Fertility bonus from slots 2,3 to slots 3,4. There areĪstroEmpires did an astro rebalance with Version 3. The earlier version of this guide is available, so you can read that if you are inclined. This advanced base guide discusses building your base after the first week’s sprint to Nine bases. Keep Your Enemies Close, And Your Powder Dry.
